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Question about terrains and areas.

Discussion in 'Editor & General Support' started by djoscar, Nov 1, 2009.

  1. djoscar

    djoscar

    Joined:
    Jul 31, 2009
    Posts:
    141
    Hi,

    I don't have any problems here, but I'd like to ask something.
    I'm thinking of starting to build different areas like cities for our game, but I'm not the only one working on this project and I don't currently hold the latest project source for the client.
    So I'm thinking, if I made terrain and area with different objects and make it look nice etc., would I be able to somehow import that area with all objects and everything to our main Unity project source without the loss of graphical work etc.?
     
  2. oxl

    oxl

    Joined:
    Nov 21, 2008
    Posts:
    325
    Hi,

    create your scene with all your assets, export the whole scene as a package and send this package to your co-workers, importing the package there should work fine for them.

    Though, you might want to choose unique subfolder names for your assets, so that they don't overwrite asset files on your co-workers drive.

    Or any other way to keep your stuff organized.

    --
    oxl
     
  3. djoscar

    djoscar

    Joined:
    Jul 31, 2009
    Posts:
    141
    thanks