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Third Party Question about Photon2

Discussion in 'Multiplayer' started by rudnaroleplay, Jun 29, 2022.

  1. rudnaroleplay

    rudnaroleplay

    Joined:
    Jun 29, 2022
    Posts:
    1
    Greetings! In the process of creating my online game on photon2, I ran into a problem. I need to implement that when creating a room, a random level was loaded. When other players connect to the room, it is no longer a random one that is loaded, but the one that was loaded by the host player.

    Any help is welcome!