Hi there! I'm pretty new to game development and one thing I've been struggling with is the legal side of things. There are tons of great tutorials/courses/instructions on using Unity to make games, but a lot less resources that cover the legal and business side of things. Now, from the googling I've done, it looks like if you buy an asset from the Unity asset store, you are free to use it in your game. But I don't know about free assets. I also don't know if this just depends from asset to asset, so I have a few questions: 1. How do I check for sure if an asset I got in the Unity Asset store can be used in my game commercially? 2. If it can be, do I have to credit the original asset creator? 3. What about free assets (in particular TextMeshPro)? Can I use those in my commercial game? I'm particularly interested in knowing if I can use TextMeshPro in my game that I plan to sell commercially (someday). This would be a huge help, but I don't know if i have to do anything to be able to legally use it. Thanks so much in advance, I'm sorry if this is a stupid question, but I genuinely have had a hard time understanding this and I know nothing about these things.