Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question about 2D Pixel Map

Discussion in '2D' started by eToxic, Aug 3, 2019.

  1. eToxic

    eToxic

    Joined:
    Oct 11, 2018
    Posts:
    15
    Hey everyone, the game were working on right now is top down view, everything is seeming right in the game for the most part. However the tiled map looks off to me and the others... Should it even be tiled? The size of the entire map is like 64,000 Pixels.... Ill include a brief picture to show you what I mean, would it look better if I just took a while but was to draw out an entire map? Love you all <3

    EDIT: Also thats an old screen shot lol, however were using 'tiled' for the map, can someone explain the white marks in the photo looking like its not alligned but I cant seem to find out why its not when the photo's are all perfect fitted? Thank you
     

    Attached Files:

  2. Skelly1983

    Skelly1983

    Joined:
    Mar 9, 2017
    Posts:
    17
    Ticking the pixel snap field on your material should sort the white lines out.