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Question Quest with MapMagic weird terrain issues [2020.2.6f1]

Discussion in 'VR' started by Alex1678, Apr 2, 2021.

  1. Alex1678

    Alex1678

    Joined:
    Jan 3, 2014
    Posts:
    12
    Hi there,

    I'm using Unity 2020.2.6f1 with MapMagic 2. I have a simple scene with only a OVRPlayerController and a MapMagic infinite terrain. It's a real simple terrain with just 1 texture to test things out. But for some reasons if I start moving the camera of the Quest 2 (main camera) looks through the mountains of the new generated terrain tiles from MapMagic. Can anyone help me out please?
     

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