Hiya, Just wanted to dispel some confusion I have. I've been coding against .XR namespace for input, but I wanted to know if this stuff is going to be merged with new input system, and if so when? Seems like one needs a map to get around what Unity's thought process is these days and it's hard to Code With Confidence™ Thoughts/answers appreciated, thanks!
Oh well, I wrote my own wrapper so I can have: builtin legacy input because unity's debug things I can't turn off will crash if it's not present (though I can hack this tiresome nonsense) new input for my desktop fun xr input because because Thanks all