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Quest builds to flat black box, instead of VR - new Unity escape room project

Discussion in 'AR/VR (XR) Discussion' started by vpinto, Feb 26, 2020.

  1. vpinto

    vpinto

    Joined:
    Apr 6, 2013
    Posts:
    21
    In regards to this project: https://forum.unity.com/threads/new-vr-beginner-escape-room.834769/

    I absolutely cannot get this to build correctly on the device. I have created and built several Quest games before this, just trying out the new URP and XR interaction toolkit, as well as vulkan with this new project built by unity.

    What outputs is a black screen, I can tell the build is running because it requires controllers, and allows me to point at the black screen, but nothing is rendered, and the build is not in "vr", as I am still in oculus home dashboard.

    I have had this problem before, and I think it had to do with multipass vs multiview, but changing that did absolutely nothing.

    Any help would be appreciated, I'm sure its something incredibly minor that I'm just missing.
     
  2. Alex_Bo

    Alex_Bo

    Joined:
    Sep 18, 2014
    Posts:
    16
    Hey! I have the same issue. Did you manage to fix it?