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Querying Players before enabling Cloud Diagnostic. Is there an API?

Discussion in 'Unity Cloud Diagnostics' started by Naotagrey, Jun 16, 2021.

  1. Naotagrey

    Naotagrey

    Joined:
    Apr 17, 2016
    Posts:
    37
    I want to ask permission from the players before enabling cloud reporting of crashes/exceptions.

    I've been looking for a bool or some other interface to do so through code, but Cloud Build doesn't even seem to have an exposed API to control anything.

    Am I missing something? I've been looking through the Cloud Diagnostic Documentation without finding anything useful. Same thing through google and the forums, I can't find anything.

    It feels like this should be pretty common information, I believe it's mandatory in many countries to ask before enabling such a feature.

    At fisrt I thought that maybe I could control that through the UserReporting API and SDK, but the two seem completely disconnected and preventing user reporting don't seem to prevent exceptions being sent to cloud diagnostics.


    Thanks a lot!