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Resolved "Queries Start in Colliders" not working on tilemap collider

Discussion in 'Physics' started by kukurenaiz, Aug 2, 2020.

  1. kukurenaiz

    kukurenaiz

    Joined:
    Sep 12, 2017
    Posts:
    57
    Moving my thread that was originally in the 2d forum.

    Any reason for the "Queries Start in Colliders" not be working? I'm clearly casting the ray from inside the collider, but the hit is still detected.




    It works on every collider except for the Tilemap, the "Queries Start in Colliders" is unchecked.
     
    Last edited: Aug 3, 2020
  2. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,428
    I replied to your other thread here.

    btw, please don't cross post questions.