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Quality Settings - Override several textures

Discussion in 'Android' started by LunaRain1, May 27, 2012.

  1. LunaRain1

    LunaRain1

    Joined:
    Jun 28, 2011
    Posts:
    30
    Going to optimize my apk I met that textures loading Ram very much.

    In general I have tested Quality Settings - Texture Quality with Quarter or Half Res is shown good memory consuption for me, but also I have big atlas for NGUI wich have text atlas, and my GUI text and other settings appear with bad quality.
    So I have 2 questions:

    1. Do I have any way to override few texture settings and keep them full res and build others with half or quarter res automatically.
    I see only possibility to override one by one all textures bunch to smaller size except my GUI text textures and build with Quality Settings - Full Res. But it is so inconvenient.

    2. Do Unity3d manage texture loading unloading for Camera view for example, or I need to unload it manually? Maybe in this case I could leave better texture quality.
     
  2. Purpleshine84

    Purpleshine84

    Joined:
    Apr 8, 2013
    Posts:
    185
    Good question..