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Quality of images is bad

Discussion in 'General Graphics' started by avonamal658, Jun 15, 2020.

  1. avonamal658

    avonamal658

    Joined:
    Aug 3, 2018
    Posts:
    9
    Hi,
    I'm doing a virtual tour of the art exhibition. I apply pictures of artists like the standard texture to the cube object. The quality of the picture is lost, compared to the original. Contrast and sharpness are lost. I don't know how to solve the problem.
    I attach the original image, and how it looks in Unity.
     

    Attached Files:

  2. florianpenzkofer

    florianpenzkofer

    Unity Technologies

    Joined:
    Sep 2, 2014
    Posts:
    479
    Looks like block compression artifacts. You can try to set “Compression” to “None” in TextureImporter.

    What is your target platform?
     
  3. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,074
    @avonamal658
    Did you figure out, what was causing the strange problem?
     
  4. avonamal658

    avonamal658

    Joined:
    Aug 3, 2018
    Posts:
    9
    Yes, it was compression.I set to "None" and encreased "Max Size" and the problem was solved.
    But today I have found another connected problem - I made build for WebGL, and weight of the project is so large that I was need to reduse quality back((((( and set to "High Quality"