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Quality Level Detector (github)

Discussion in 'Assets and Asset Store' started by angralon, Feb 24, 2016.

  1. angralon

    angralon

    Joined:
    Feb 25, 2014
    Posts:
    9
    Hi all!

    QualityLevelDetector is a script that runs a short test (about 10 - 40 sec) to find the optimal quality level for the current device. The Idea is to find a fitting quality level once, so there is no need to change it during the game.

    There are two main reasons for not changing the quality level at runtime:
    • Quality level changes take some time, which feels like lag
    • Problems with rendering textures and terrains after quality changes

    I would really appreciate your feedback of this script! You can simply download and paste it to an empty project and start the "menu" scene.

    How do you like the idea of detecting the quality level like that?
    How could i improve the asset?


    Download & more information:
    http://github.com/Michael-Schaer/...

    Currently, the asset is only on github (LGPL). If there is some request, i will also create an Asset Store entry.