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[Q] Procedural City Generator with Spline-based Roads?

Discussion in 'Assets and Asset Store' started by Dave_LeDev, Apr 3, 2017.

  1. Dave_LeDev

    Dave_LeDev

    Joined:
    Apr 14, 2015
    Posts:
    33
    GhostTown is an amazing tool for city generation with plenty of control but it's only available for 3DS Max.
    CityGine is still in development and we likely won't see a release until later this year.
    RoadBuilder has some potential but isn't a complete package.
    ESRI City Engine is a phenomenal tool but I can't find any modern support for Unity integration.

    Are there any procedural city tools currently available for Unity that offers spline-based control over roads?
     
  2. ciorbyn

    ciorbyn

    Joined:
    Oct 17, 2013
    Posts:
    138
  3. RecklessGames_

    RecklessGames_

    Joined:
    Jul 30, 2010
    Posts:
    222