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PVRTexTool infinite compressing Unity 5.4.0f3 freezes, cpu 100%

Discussion in 'Unity Cloud Diagnostics' started by JDMulti, Jul 30, 2016.

  1. JDMulti

    JDMulti

    Joined:
    Jan 4, 2012
    Posts:
    384
    Today I installed Unity 5.4 and for some reason I can't manage to compress texture anymore. I'm on a 6 year old PC with a CPU Q9550, Gfx card AMD R9, 6GB RAM. But when I select a single texture to compress it I see 4x PVRTexTool in my taskmanager and then I can sit and wait for 12 hours without any response. The CPU is at 100% all the time and this doesn't stop unless I kill Unity by hand.

    Unity has become unusable since 5.4. What happened that my system can't handle this texture compressing?

    Here a screenshot if no believe ;)



    Edit:

    It actually took me 15 minutes to compress 1 texture. Within Unity 5.3.4 it took me not even 5 seconds.
     
    Last edited: Jul 30, 2016