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Purchased material / shader is too dark - can I lighten it or make it more transparent?

Discussion in 'Shaders' started by TheThoughtPolice, Jun 8, 2018.

  1. TheThoughtPolice

    TheThoughtPolice

    Joined:
    Jul 20, 2017
    Posts:
    8
    Hi everyone,

    I've bought a specific particle effect (water ripples). When I apply the to the scene camera, it darkens everything slightly rather than providing a transparent look. This becomes a bit of a problem as I need to apply the material multiple times (a separate functional requirement) but each time I apply another component with the material/shader, it darkens again.

    The component vendor is not responding so I'd like to know if anyone can suggest a method for lightening the shader. I'm certainly not a low-level dev with Unity but come from a C# background so can tweak based on advice.

    Really appreciated!
     
  2. TheThoughtPolice

    TheThoughtPolice

    Joined:
    Jul 20, 2017
    Posts:
    8
    Figured this out - just a case of commenting out the shader code which plays with light & diffusion etc