Hey folks, Thought I'd share my Ludum Dare 19 entry that I finished and submitted last night. Total dev time was just over 26 hours during the 48 hour period. The theme was Discovery, so I did a space game. How original haha! ^^ Tools used: Unity Pro, Blender, Photoshop, SFXR and a PSP loaded with a gameboy emulator containing LSDJ. I planned to create some awesome looking normal mapped environment props, using zbrush, but I ran out of time at the end. Anyway, check it out if you have a spare minute. Source available, but requires Unity Pro, SM2 and EZGUI middleware plugins to build. I'll have a project retrospective up soonish.