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Pseudorealistic fire effect that responds to movement

Discussion in 'Made With Unity' started by derPuppeteer, Sep 5, 2014.

?

Should we improve it on put it on the Assetstore

  1. Yes, I would buy it

    4 vote(s)
    66.7%
  2. Yes, but I would not pay for stuff like this

    1 vote(s)
    16.7%
  3. Nope, this is kinda meh.

    1 vote(s)
    16.7%
  1. derPuppeteer

    derPuppeteer

    Joined:
    Mar 21, 2014
    Posts:
    23
    Hi guys!

    A friend and I realized that there are no fire effects that look good when they move.
    This becomes a huge problem when you want to give your player a torch in his hands and becomes even worse when he tries to swing it.

    So we tried to create our own. We are still in the early stages of it (we only worked 2 days on it so far), but we would like to hear from you what you think and if you would like to see a more polished effect on the assetstore.

    At the moment we only have the fire itself and a quick start of the ember.
    We still have to add:
    - better ember
    - more flame shapes
    - more work on the movement of the flame
    - air flickering
    - easier control over the behavior and look of the flame
    - sweet smoke, sparkles and ash
    - documentation



    Of course you can tweak a lot of stuff:



    Pictures:
    http://www.happy-kraken.com/FireEffect/fire01.bmp
    http://www.happy-kraken.com/FireEffect/fire02.bmp
    http://www.happy-kraken.com/FireEffect/fire03.bmp
    http://www.happy-kraken.com/FireEffect/fire04.bmp
    http://www.happy-kraken.com/FireEffect/fire05.bmp
    http://www.happy-kraken.com/FireEffect/fire06.bmp
    http://www.happy-kraken.com/FireEffect/fire07.bmp
     
  2. blueivy

    blueivy

    Joined:
    Mar 4, 2013
    Posts:
    615
    Definitely would like this on the asset store! :D maybe make a work in progress thread?
     
  3. derPuppeteer

    derPuppeteer

    Joined:
    Mar 21, 2014
    Posts:
    23
    Thank you for your reply!
    I have not seen the WIP forum :(
    Could someone move this thread?
    Because it would be stupid to create a second one.