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Feedback Pseudo Racer Test

Discussion in 'Works In Progress - Archive' started by LukeDev, Apr 6, 2020.

  1. LukeDev

    LukeDev

    Joined:
    Apr 11, 2013
    Posts:
    3
    Hi All,

    I am creating a game that is inspired by games such as Outrun, RoadRash & slipstream. I have started by creating a quick tool in unity which allows me to quickly generate tracks part, however, something just seems slightly off when testing the track. The track is generated on a 3D plane and all other objects will be 2D.

    I have done some reading on:

    http://www.extentofthejam.com/pseudo/
    https://codeincomplete.com/articles/javascript-racer-v1-straight/

    It would be great to hear some feedback.

     
    Danteea likes this.
  2. LukeDev

    LukeDev

    Joined:
    Apr 11, 2013
    Posts:
    3
    Update.

    Pseudo Camera updated in order to render with the correct perspective
    Editor within unity can now generate track pieces based on prefabs.

    Editor Preview



    Comments and Feedback appreciated.
     

    Attached Files: