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PSD Importer fails with masked layers

Discussion in '2D' started by maxwell167, Jun 18, 2020.

  1. maxwell167

    maxwell167

    Joined:
    Apr 12, 2017
    Posts:
    2
    Hi, we are using PSD Importer (with PSB files) for a while now and it was working really good since now.
    actual version is 4.1.2

    Following issue occurs since a few days:
    Layers that are connected with a mask (for non destructive working) in Photoshop are no longer recognized/interpreted by psb importer, although the sprites are integrated for a while now in the project.


    upload_2020-6-18_20-1-32.png

    upload_2020-6-18_20-1-16.png

    the sprites just gone completly white

    upload_2020-6-18_20-4-33.png

    first we thought that it has something to to with github but as it just occurs with masked layers and also a reimport of the psd files didn´t work we think that maybe it has to do with the psd importer.

    also, when i open the psb files in photoshop they are still fine.
    just unity can´t import them.

    does anyone has a solution for this?
    did i miss some update notes that psd importer doesnt support masks anymore?

    also. not all of the masked layers are affected, it seems to occur randomly. some are working still fine.

    we appreciate every help
    thank you
     

    Attached Files:

  2. maxwell167

    maxwell167

    Joined:
    Apr 12, 2017
    Posts:
    2
    do i have to post it in another section of the forum?