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PSD color matte change in 2018.2

Discussion in 'Editor & General Support' started by AcidArrow, Jul 11, 2018.

  1. mahdi_jeddi

    mahdi_jeddi

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    I already did, and they said to use PNGs instead. But then I guess they didn't know that this many people are dependent on this feature.
     
  2. Prodigga

    Prodigga

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  3. Lars-Steenhoff

    Lars-Steenhoff

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    yea feedback is closing soon, so good to get it in before it shuts down.
     
  4. OtakuD

    OtakuD

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    +1 for keeping this feature, I even tried to follow their guide on alpha in the docs but it still makes all my shadows in sprites layered with white. Not sure if I'm doing something wrong or what is happening here.

    https://docs.unity3d.com/Manual/HOWTO-alphamaps.html
     
    Lars-Steenhoff likes this.
  5. Lars-Steenhoff

    Lars-Steenhoff

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    @LeonhardP can you forward these concerns to the devs.
    we dont want to have many steps for something that used to work.
    We need photoshop files with layers to work well. not just a single alpha channel.
     
    LeonhardP likes this.
  6. LeonhardP

    LeonhardP

    Unity Technologies

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    Hi everybody, thanks for bringing this to our attention. After considering your feedback, the team decided to revert the removal of this functionality and it will be brought back to 2018.3 and onward in the following weeks.
     
  7. ekaralar

    ekaralar

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    Thank you for listening to the feedback!
     
    Lars-Steenhoff likes this.
  8. Lars-Steenhoff

    Lars-Steenhoff

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    Yes great news! Thanks
     
  9. Sailendu

    Sailendu

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    Thanks for listening to the feedback, I am using 2019.1.0f2 but the warning message about the PSD matte is still there in the import settings, will this message be removed in future versions? Or the message will be there forever?
     
    mahdi_jeddi, Frais254 and dadude123 like this.
  10. RobbyZ

    RobbyZ

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    Apr 17, 2015
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    Also seeing that box in 2018.4.2f1. The deprecated part of that warning message is concerning. The feature should not be deprecated, and the message should be downgraded to an Info box instead of a Warning.

    The very minor tradeoff in quality is well worth the workflow. Stuff like this irks me for choosing a closed source engine where we have no control over when or if Unity decides to deprecate this and cause massive, pointless rework down the line.
     
    Frais254, Flavelius and dadude123 like this.
  11. dadude123

    dadude123

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    @LeonhardP
    I'm concerned about this warning box as well. What does this mean for the future?

    I completely agree with what @RobbyZ said.
     
    Frais254 likes this.
  12. BRW_arjan

    BRW_arjan

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    you're the best. Thanks!
     
  13. Prodigga

    Prodigga

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    @LeonhardP Just wanted to confirm that this feature is back for good, right? :) Becuase the deprecation warning is still in place, even in 2019.2.
     
    Frais254 and mahdi_jeddi like this.
  14. Sailendu

    Sailendu

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    Yes, we really need to know that this feature is not going away. It's hard to be sure that the feature will not be removed because the warning message is still there. Please don't remove this feature.
     
    Frais254 likes this.
  15. Sailendu

    Sailendu

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    The deprecation warning message is still there in Unity 2020.1.0a8, what's going on? Are they really going to remove it in future even after @LeonhardP said that they are reverting the removal of this functionality some posts ago in this page? Please somebody from Unity say something.
     
    Frais254 likes this.
  16. dadude123

    dadude123

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    A support ticket is probably needed to get an answer.
    LeonhardP has a lot on his plate I'm sure; and a ticket helps to make his efforts "measurable".

    I'll see if maybe LeonhardP posts something in the next days, if not maybe I'll open one :)
     
    DanielVanches, Sailendu and Prodigga like this.
  17. Sailendu

    Sailendu

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    I am currently on Unity 2019.3.11f1 and the deprecation warning is finally gone, it just shows the text it used to display before the deprecation warning, so I think it is not going to be deprecated, thank you so much Unity team. I really appreciate it.
     
    mahdi_jeddi likes this.
  18. andyz

    andyz

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    the https://docs.unity3d.com/Manual/HOWTO-alphamaps.html link no longer works - just redirects.
    And for non-psd there is no explanation or suggestions on fixing white fringing on alpha test images which leaves many artists scratching their head for say PNGs. Should this be fixed automatically on import now?
     
  19. sinofeva

    sinofeva

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    Nov 8, 2021
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    Unity 2022.1.0a13, PSDImporter 7.0.0
    PSD is imported without white glitches. There is no the Remove Matte option in the settings.
     
    Last edited: Nov 16, 2021
    Frais254 likes this.
  20. Prodigga

    Prodigga

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    Great
     
    Frais254 likes this.
  21. Shaggy21

    Shaggy21

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    Oct 2, 2014
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    So is "Remove PSD Matte" flag actually applying alpha premultiplication to the given texture asset?