Search Unity

  1. How can our website serve you better? Give us your feedback. Take our survey and let us know.
    Dismiss Notice

Help Wanted PSB file gets scaled down, instead of creating an additional Sprite Atlas page

Discussion in '2D' started by Vivien_Lynn, May 31, 2021.

  1. Vivien_Lynn


    May 17, 2019
    In Unity 2020.3, when importing PSB files using the PSD-Importer, Unity scales the artwork down instead of creating a new Page in the Sprite Atlas.

    - Set the Max Texture Size to 1024
    - Import a PSB file that holds 5 Sprites with a resolution of each 512x512

    I would expect that Unity fits four Sprites on one Atlas Page and then creates a second page for the fifth sprite.
    Instead, Unity scales down my artwork (looks like it halves the resolution), and fits all 5 Sprites in one Page.


    Is it possible to prevent Unity from scaling down the artwork, without increasing the Max Texture Size?