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PSA: 5.1.3 Known Issues

Discussion in 'AR/VR (XR) Discussion' started by thep3000, Aug 27, 2015.

  1. thep3000

    thep3000

    Unity Technologies

    Joined:
    Aug 9, 2013
    Posts:
    400
    With the release of 5.1.3, we're in progress of adding support for Oculus' 0.7 SDK which is coming soon. Unfortunately we had some regressions on the 0.6.0.1 runtime. For now it is recommended to use 5.1.2p2. Just pointing them out here, they will be fixed in the next possible patch release:

    Issues with:
    - Linear Lighting
    - Render Scale
    - Anti Aliasing (some hardware configurations)

    When the fixes for these issues make it to a patch release we will post here.

    Also note that these regressions will ship with the main 5.2 release since that is locked down. The first 5.2 patch release will contain fixes to these, so please avoid upgrading for now if your main workflow is VR.
     
    Pawige likes this.
  2. thep3000

    thep3000

    Unity Technologies

    Joined:
    Aug 9, 2013
    Posts:
    400
    5.1.3p2 and 5.2.0p1 contains the fixes to these issues. Note that Linear / AA issue is only on windows, Gear VR and OSX is unaffected.
     
    WendelinReich likes this.
  3. Icebarg

    Icebarg

    Joined:
    Feb 9, 2014
    Posts:
    5
    Thanks thep3000 for keeping everyone in the loop!
     
  4. Elecman

    Elecman

    Joined:
    May 5, 2011
    Posts:
    1,374
    So to clarify, none of the currently available patch releases have build in support for Oculus SDK v0.7?

    Edit:
    I mean if Unity uses SDK v0.7, not if it works with the v0.7 runtime.
     
    Last edited: Sep 2, 2015