Hello, I know this is a thread that has been mentioned several times but as of today there is still no option to set up a proxy for the HUB? I've also upgraded to version 3 beta 5 but there's no way I can get it to work in a company that requires a proxy. Among the many features is it possible that to date there is still no implementation of a setting for a proxy? But how can developers working in an enterprise use Unity if it doesn't allow to set a proxy? This is a mystery to me! Can someone who works in companies with proxies explain this to me? Thanks.