Right now I have a camera that follows and aims at a 3rd person character controller. I have a function where the player can teleport back to a place they saved instantaneously. The problem is the camera kind of freaks out. It seems to be an issue with the Aim portion. I took out the art assets and character. Every time the camera rotates like mad is when I am pressing the teleport/return button. It just sends the sphere back to the starting position. I'd like the camera to reset back to a similar location as the start of the gif. How do I get this to just reset like normal similar to right at the beginning of the scene start?