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Proper collision detection with CharacterController?

Discussion in 'Physics' started by Juice-Tin, Jan 21, 2015.

  1. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,075
    You quote me directly so I'd ask how your question relates to my comment about AutoSyncTransforms?

    I'd say, let's not continue necroing a very old thread and just create your own, asking your own question and providing some detail if you want a good answer.

    Know that I'm not a 3D physics dev at Unity.