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Question Projector that ignores post processing effects?

Discussion in 'Shaders' started by jessee03, Aug 19, 2022.

  1. jessee03

    jessee03

    Joined:
    Apr 27, 2011
    Posts:
    729
    So I set up 2 cameras in order to create a layer that ignores all post-processing effects on whatever object I want. The issue is this only seems to work on 3d models and not things such as projectors, if I set the projector to ignore post processing then the projector will not render in the scene. Do I need to code a specific shader to ignore post-processing or is there an easier way around this issue?