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Project Z

Discussion in 'Works In Progress - Archive' started by Project Z, Jan 1, 2014.

  1. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
    I have been working on a small fps game and planing to add zombies to kill and, maybe some other features later but now you only have 2 guns and some objects to shoot in a land only filled with grass and wind.

    Here is a pic $Untitled.png

    What can you expect in the future
    Zombies
    More weapons
    New 3d models
    Some water
    A cloud system


    The link will be available in a few hours.
     
  2. NuclearSyncGames

    NuclearSyncGames

    Joined:
    Jan 28, 2013
    Posts:
    42
    Do U Need a 3D Modeler
     
  3. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
    Yes,I do for some models and a zombie that is all that I really need.
     
  4. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
  5. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
    New Updates
    $New z.png
    Placeholder Zombie is added but has some lag and the wind make it impossible to move.:)
     
  6. Cheburek

    Cheburek

    Joined:
    Jan 30, 2012
    Posts:
    384
    I think you should put more effort into your updates. All I am seeing is a cylinder on an empty terrain and I have no idea what it is. Good luck though.
     
  7. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
    Maybe I must put a city into the game for more exploring.
    I am working on a script to enter and exit cars for the cars I am looking to get for the city.
     
  8. Kirbyrawr

    Kirbyrawr

    Joined:
    Jul 23, 2012
    Posts:
    945
    Hi, first of all you don't need a lot of grass for make a good game, i mean first you can do things like scripts etc... and if you need for example a city for test the scripts you can put a placeholder(Some cubes) and change it later for a good modelled city.

    I think it's better to start with something simple like the movement of the character or things like that and then put small things everyday like new scripts some models etc...

    Anyways good luck!
     
  9. iWoundPwn

    iWoundPwn

    Joined:
    Feb 16, 2013
    Posts:
    212
    He is exactly right! Focus on the key things like movement of the characters, weapon handling etc. Don't start with grass until you have maybe the city almost finished, it'll be a lot easier anyways I am following this project good luck!
     
  10. iWoundPwn

    iWoundPwn

    Joined:
    Feb 16, 2013
    Posts:
    212
    Also just a suggestion, since you're developing a zombie game. PLEASE and I mean this PLEASE add features that no other zombie game has. Too many people are developing zombie games with NO unique features, and to me it's just pointless give people these things and your project should go really well

    +Fluid Controls
    +Fluid Gameplay
    +Unique features
    +Nice art (graphics, etc)

    there might be more that I haven't though of but those are just some suggestions
     
  11. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
    I will try my best.
     
  12. Project Z

    Project Z

    Joined:
    Jan 1, 2014
    Posts:
    8
    Thanks for the advice:)