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Project Tiny SCM ignore folders/files.

Discussion in 'Project Tiny' started by JimmyDeemo, Dec 18, 2018.

  1. JimmyDeemo

    JimmyDeemo

    Joined:
    Mar 15, 2013
    Posts:
    6
    Sorry if this has already been asked (I did try searching) but please can so recommend some entries for my .gitignore file when working with Project Tiny?

    Here is what I have, which is GitHub's auto generated one;

    Code (Boo):
    1. [Ll]ibrary/
    2. [Tt]emp/
    3. [Oo]bj/
    4. [Bb]uild/
    5. [Bb]uilds/
    6. Assets/AssetStoreTools*
    7.  
    8. # Visual Studio cache directory
    9. .vs/
    10.  
    11. # Autogenerated VS/MD/Consulo solution and project files
    12. ExportedObj/
    13. .consulo/
    14. *.csproj
    15. *.unityproj
    16. *.sln
    17. *.suo
    18. *.tmp
    19. *.user
    20. *.userprefs
    21. *.pidb
    22. *.booproj
    23. *.svd
    24. *.pdb
    25. *.opendb
    26.  
    27. # Unity3D generated meta files
    28. *.pidb.meta
    29. *.pdb.meta
    30.  
    31. # Unity3D Generated File On Crash Reports
    32. sysinfo.txt
    33.  
    34. # Builds
    35. *.apk
    36. *.unitypackage
    For example, i'm pretty sure I don't need the `Tiny\Tools` folder, but it would be great to know what else I can add.
     
  2. JimmyDeemo

    JimmyDeemo

    Joined:
    Mar 15, 2013
    Posts:
    6
    Perhaps this should be more of a question about the package manager? What does adding a package to the Unity project add that I don't need to keep track off in SCM?

    Any help much appreciated.
     
  3. LauraLaureus

    LauraLaureus

    Joined:
    Oct 5, 2018
    Posts:
    9
    Add also /TinyExport/ folder it contains the builds of project tiny.
     
    JimmyDeemo likes this.