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Project Tiny: Apply video material on 3D object?

Discussion in 'Project Tiny' started by JD_Designer, Jan 19, 2021.

  1. JD_Designer

    JD_Designer

    Joined:
    Sep 1, 2015
    Posts:
    111
    Hello,
    I would like to create a browser based experience using Project Tiny. I'd like to use an mp4 video as a material/texture on one of my 3D objects. So far I haven't been able to achieve this. I found some information about the tiny video module here as well as some other forum posts, but all seem to be outdated. I've also tried the standard Unity method for doing this but my video quad appears blank in the browser when I create a Wasm build. Can I apply video in this way with Project Tiny or is this feature not currently available? If so, can someone provide a step by step?

    I'm using Unity version 2020.1.10f1 and Project Tiny Package 0.31.0.

    Many thanks.
     
  2. Spectrellian

    Spectrellian

    Joined:
    Mar 8, 2015
    Posts:
    27
    I know that in the old Tiny versions Videos were played by putting them over the game as an overlay. If they havent changed it yet you wont be able to attach them to RenderTexture and onto a material :(
     
  3. JD_Designer

    JD_Designer

    Joined:
    Sep 1, 2015
    Posts:
    111
    Yeah. I don't see Tiny.Video in the package anymore and it's not mentioned as a supported feature in the getting started guide. I hope it's included in future releases.
     
  4. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Hi
    it used to be supported in the typescript version of tiny but we stopped supporting video playback with the C# version
    It's in our features requests list but there is no ETA on when we will bring it back
     
    Nyanpas and JD_Designer like this.