It would be nice if there was tooling to let us organize the project view a bit. We are thinking of for example asset developers or even parallel work where you have a 'live build' and a 'beta build' version of a game. I think this could be done very simply by letting us group projects by a user defined name e.g. folder esk but not dealing with project location. Then we could have Asset A project in both the current live and beta engine versions and not get them mixed up. Most of the time when we have parallel projects is due to engine version so even if this was simply grouping the project list by engine version that would do for most cases we run into. This could be taken further by giving us tooling in the Hub to clone the project over so we can safely open it up in beta. This really isn't anything more than copying the project to a new location then opening it with the beta for example but being able to do these sorts of project management/organization things in a single place seems a natural fit for Hub functionality.