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Desktop Project is crashing when entering play mode (case 797910)

Discussion in '5.4 Beta' started by cygnusprojects, May 18, 2016.

  1. cygnusprojects

    cygnusprojects

    Joined:
    Mar 13, 2011
    Posts:
    767
    After I successfully updated the project from beta 10 to beta 17 and everything is fine in the editor, pressing play does instantly crash unity.
    I had a look at the dump file and there isn't a lot of info except a memory violation:
    Code (CSharp):
    1. Heap Information: Not Present
    2. Exception Information: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
    3. Exception Code: 0xC0000005
    Unfortunatly I can't attach the whole project (37Gb) and creating a reduced project would lead me way-off (as I probably will have to go back to beta 10). Is there a way to transfer a mega project? I took a look at infinit.io wondering if that was an option.
     
  2. cygnusprojects

    cygnusprojects

    Joined:
    Mar 13, 2011
    Posts:
    767
    Okay, after a lot of test and trial I found out that while UFPS is running fine on beta 10 and beta 14 doesn't seem to work on beta 17. Lucky me, there's already a newer version available which seems to work nicely with beta 17.
    Case closed (and now up to implement all required upgrade notes from UFPS).