Nice work, guys! I love to reading those blogs and they really help us to understand how the things work...Hope you can keep updating the contents of those blogs as the development of Animation Rigging progressing, so that they can match and use the latest features available. There is a project included for the blog "Advanced Animation Rigging: Character and props interaction" which has done a fantastic job. However, I could not find any project included for the blog "Introducing the Animation Rigging preview package for Unity 2019.1" - Which I think is very important as we want to play around how the Ninja can use the sword in various ways with different constraints, rather than just swiping. Or changing the settings to get a different behaviour of throwing Shuriken. It is pretty hard to learn things by just looking at a few demonstration videos or screen shots, but rather getting the hand dirty and dig deep into the project, changing here and there, in order to grip the real feeling of the subject. Please added the project to the blog for completeness and achieve most benefit to the learners. Thanks! Updated: Is the project files located in the following link?? https://github.com/Unity-Technologies/animation-rigging-workshop-siggraph2019 If yes, please added this link to the blog so that people know where to download the project!! A detailed checking of the above project: It does not match the Blog as no Shuriken has found and Animator of the character has "Idle" state only but nothing else...What kind of tutorial or "training" is it if it cannot just run out of the box??