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Project Conversion from 4.6 to 5 Light Bake Failing

Discussion in 'Global Illumination' started by ruj, Jul 24, 2015.

  1. ruj


    Feb 28, 2013
    I am bringing a game from 4.6 to 5, and I have yet to successfully get the lighting to bake. I get stuck at Light Transport 7|11 every time, and a ton of asserts about executing external light transport failing.

    Is there something I need to do when coming over to 5 that I am missing? I am trying now with non-directional maps and light maps size set down to .1 scale in lightmap, but I am concerned the quality is going to be terrible.

    I have searched the forums, and so far it sounds like the new lighting is just bad (or hopefully broken, because then it can be fixed). I really just want to recreate the old results in 4 as much as possible, but am starting to get very discouraged. Any help is very welcome.
  2. Meltdown


    Oct 13, 2010
    Paste your lighting settings and let's see if we can help...