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[ProGrids] Rect Tool snapping?

Discussion in 'World Building' started by dakuru, Jan 9, 2020.

  1. dakuru

    dakuru

    Joined:
    Mar 16, 2014
    Posts:
    16
    I love using the Rect Tool on 3D objects for quick Level Design and I was wondering if it was possible to snap mesh scaling and translations when using it with ProGrids.

    Any idea on how to achieve that?
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    957
    Hi! Sorry, the Rect Tool was actually designed and built for 2D, and 3D work isn't technically supported. I agree, this is a bummer - it's a great method of quick editing, when it works! Our team will be working toward a new, 3D-centric tool for this.
     
    marcospgp and jc_lounge like this.
  3. dakuru

    dakuru

    Joined:
    Mar 16, 2014
    Posts:
    16
    thanks for the follow up!
     
  4. marcospgp

    marcospgp

    Joined:
    Jun 11, 2018
    Posts:
    153
    Any updates on this?