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ProGrids - keyboard hotkey to toggle snapping

Discussion in 'World Building' started by Xarbrough, Sep 11, 2018.

  1. Xarbrough

    Xarbrough

    Joined:
    Dec 11, 2014
    Posts:
    293
    In the current package version 3.0.3 there is no keyboard shortcut to enable and disable snapping. Would it be possible to add this as a configurable hotkey? I often like to switch between grid and no-grid.

    I can see two variants work: Either hitting e.g. the 'm'-key toggles the mode to enabled/disabled or by holding the key I can temporarily invert the mode (if snapping mode was enabled, snapping will be disabled while holding the key and if snapping mode was disabled, snapping will be enabled while holding the key).

    PS: Thanks for this great tool, I deeply enjoy using ProGrids!
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    230
    Hi! Actually, you should be able to hold "D" to disable the Grid, can you try this and let me know if it works? Thanks, glad you like the tools!
     
  3. Xarbrough

    Xarbrough

    Joined:
    Dec 11, 2014
    Posts:
    293
    Ah ok, thank you, that's something! I can press and hold D and then move things off grid. Would be perfect if I could change the keybinding. And a minor convenience issue is the fact, that I have to press D before I start dragging the object. In other applications, such as Maya, I can move an object on the grid and while moving, can disable the grid by holding m to make final small adjustments all in one go.
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    230
    Good point! Holding the key should "un-snap", that's standard in other tools yep.

    We should be able to open up key setting in the prefs, too :)
     
    Xarbrough likes this.
  5. TheDewey

    TheDewey

    Joined:
    May 21, 2016
    Posts:
    26
    Also is there to change that shortcut, As It seems to override "control+d" for duplicate in the scene view. or is my version just weird?
     
    dejwifati likes this.
  6. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    230
    Yep, working on a fix for that- sorry!
     
  7. dejwifati

    dejwifati

    Joined:
    Jan 19, 2018
    Posts:
    1
    @gabrielw_unity: Thank you for working on this! Is there a status update on the fix?
     
  8. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    230
    Sorry, slow going, focusing on PB 4.x - haven't gotten the fix in yet. Will bump that one up, it's really frustrating!
     
  9. Anthony0506

    Anthony0506

    Joined:
    Oct 13, 2016
    Posts:
    13
    add axis independent snapping. so you can set one axis to .1 and one to .5, or whatever it is you need.

    a key to actually turn snapping on/off would be great, because since you haven't added independent snapping, people switch between unity snapping (hold control) and progrids snapping, and having to turn off progrids snapping manually eats up lots of time.
     
  10. AggressiveMastery

    AggressiveMastery

    Joined:
    Nov 19, 2018
    Posts:
    41
    Hello....

    W-A-S-D keys are spoken for
    as scene navigation... Can you not use them, as it breaks scene navigation, when I enable grids? PLEASE. Or how can I rebind them to something besides move right (D) and move back(S).

    Otherwise, using progrids, I can only move forward and left (W and A keys) in the scene view, or have to act like its 1998 and use the arrow keys and lose the ability to straif sideways in the scene view. I'm trying to locate how to rebind these keys, to fix this problem without just not using progrids.

    https://docs.unity3d.com/Manual/SceneViewNavigation.html
    Flythrough mode
    Use Flythrough mode to navigate the Scene View by flying around in first-person, similar to how you would navigate in many games.
    • Click and hold the right mouse button.
    • Move the view around using the mouse, the WASD keys to move left/right/forward/backward, and the Q and E keys to move up and down.
    • Hold down Shift to move faster.
    @gabrielw_unity
     
  11. AggressiveMastery

    AggressiveMastery

    Joined:
    Nov 19, 2018
    Posts:
    41
    gabrielw_unity likes this.
  12. kelheor

    kelheor

    Joined:
    Jun 11, 2016
    Posts:
    30
    Still can't duplicate mesh with Ctrl-D. The single press doesn't do anything, but if you press and move an object, you will get hundreds of duplicates in a couple of seconds. Can't use ProGrids because of that at this moment.