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ProGrids hotkey conflicts with duplicating gameobjects in 2018.3

Discussion in 'World Building' started by Thermos, Jan 21, 2019.

  1. Thermos

    Thermos

    Joined:
    Feb 23, 2015
    Posts:
    148
    The hotkey D, which temperory disable snapping, prevents unity from duplicating gameobjects when press CTRL + D in scene view.

    This happens since upgraded to 2018.3. Luckly, this can be easily fixed by modifing source code, loacted at ProGridsEditor.cs, line 57.
     
    konsic likes this.
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi, super sorry, this has been fixed and we have an update on the way ASAP :)
     
  3. Thermos

    Thermos

    Joined:
    Feb 23, 2015
    Posts:
    148
    Thanks, glad to hear it's been fixed.:)