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Progressive Lightmapper Blocky maps?

Discussion in 'Global Illumination' started by PelvisParsley, Apr 10, 2017.

  1. PelvisParsley

    PelvisParsley

    Joined:
    Aug 9, 2016
    Posts:
    89
    Ive been trying the lightmapper with default settings but Ive been getting artifacts. The bakes take quite long (around 20 min) but still the output is weird.

    http://imgur.com/a/L3noa

    How can this be fixed, and the render time optimized?
     
  2. PeteUnity3D

    PeteUnity3D

    Unity Technologies

    Joined:
    Jan 4, 2016
    Posts:
    68
    PelvisParsley likes this.
  3. PelvisParsley

    PelvisParsley

    Joined:
    Aug 9, 2016
    Posts:
    89
  4. UnityLighting

    UnityLighting

    Joined:
    Mar 31, 2015
    Posts:
    3,793
    Just create a new Lightmap Parameters and set Backface Tolerance to 0 and bake scene again.

    It happens on double sided faces.