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Official Progressive GPU Lightmapper preview

Discussion in 'Global Illumination' started by KEngelstoft, Sep 26, 2018.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,209
    When's the 2023.2 alpha out then?
     
  2. Shizola

    Shizola

    Joined:
    Jun 29, 2014
    Posts:
    368
    It was released today.
     
  3. Peter54

    Peter54

    Joined:
    Apr 22, 2020
    Posts:
    4
    I tested it with
    https://assetstore.unity.com/packag...sets-for-pc-mobile-industrial-set-v3-0-101429
    The only change was from Enlighten to GPU Progressive. The setting was 4096 on lightmap size. Since the graphics card only has 4GB, the lightmapper switched to the CPU. I canceled by pressing cancel and changed the max size to 1024 and GPU. The bake failed despite this and passed to the CPU. Everything works if I restart Unity.
    Tested with 2019.4.30 and 2021.3.21.
     
  4. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Please use 2023.2 where the GPU lightmapper is out of preview. Since 2023.1 Unity provides a "Baking Profile". This can be found in the Lighting window when using the GPU backend in on-demand mode, and offers users a tradeoff between performance and GPU memory usage when baking lightmaps.