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Programmer for real-time generative content installation

Discussion in 'Commercial: Job Offering' started by mbrendler, Oct 31, 2023.

  1. mbrendler


    Sep 19, 2023
    TAD, Technology Architecture Design, is a design consultancy with offices in NYC and London.

    We are currently seeking a programmer to join us on a real-time generative content installation for an exciting ongoing project. This work will be 40 hours per week, last for 2 months, starting December 1, 2023 and ending January 31, 2024.

    If you have experience and work examples that demonstrate the below skills and are up for the challenge, please drop us a line at

    1. Unity HD Render Pipeline (HDRP)
    2. Native GPU acceleration (scripting experience)
    3. CPU offloading & management
    4. Experience with 3D textures
    5. Water mesh generation
    6. Understanding of DOP & OOP
    7. C# chops
    8. Experience with entity component systems
    9. Experience in leveraging Network Manager (LAN mode)
    10. Experience with Git

    1. Expand existing solution to enable a single machine deployment to a multi-machine coordinated display
    2. Optimize hardware utilization to load balance game performance
    3. Improve GPU memory management to increase framerate
    4. Improve photorealism of environment
    5. Coordination of rendered elements across multiple devices
    6. Incorporate support for external API interaction ( open weather)