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Bug Profiling WebGL application not possible

Discussion in 'Editor & General Support' started by caragl, Aug 15, 2022.

  1. caragl

    caragl

    Joined:
    Aug 10, 2021
    Posts:
    2
    Hello,
    I am currently unable to profile a WebGL application. I get profiling information for about 8 frames, but then the WebGL application shows "The message header is corrupted and for security reasons connection will be terminated." on the development console, and the profiler does not receive data anymore. There exists already a bug report for this problem (https://issuetracker.unity3d.com/is...sons-connection-will-be-terminated-dot-errors), but that is open for several months now, with no fix in sight.

    As I'm currently stuck: Are there any known reasons or workarounds to this problem, or alternative ways to profile a Unity WebGL build?

    Thanks for any hints on this!
     
  2. Skiriki

    Skiriki

    Joined:
    Aug 30, 2013
    Posts:
    69
    Hi,
    For better visibility from the right teams, you might want to repost this in the WebGL subforum. :)