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Bug Profiling WebGL application not possible

Discussion in 'Editor & General Support' started by caragl, Aug 15, 2022.

  1. caragl


    Aug 10, 2021
    I am currently unable to profile a WebGL application. I get profiling information for about 8 frames, but then the WebGL application shows "The message header is corrupted and for security reasons connection will be terminated." on the development console, and the profiler does not receive data anymore. There exists already a bug report for this problem (, but that is open for several months now, with no fix in sight.

    As I'm currently stuck: Are there any known reasons or workarounds to this problem, or alternative ways to profile a Unity WebGL build?

    Thanks for any hints on this!
  2. Skiriki


    Aug 30, 2013
    For better visibility from the right teams, you might want to repost this in the WebGL subforum. :)