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Profiler showing assets that aren't used ingame

Discussion in 'Editor & General Support' started by Asse83, Apr 16, 2013.

  1. Asse83

    Asse83

    Joined:
    Aug 1, 2009
    Posts:
    169
    I was wondering why some assets where shown twice or even more often inside the memory sample I've taken. Then I disabled the complete view of my game and it showed me that many assets were still loaded, I guess they just remained inside the editor. But I'm not interessted of what the editor caches but of what's inside my game.

    What's the reason for this behavior, is it a bug?