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Bug Profiler showing 0 draw calls and 0 set pass calls for older version of unity scene

Discussion in 'Editor & General Support' started by Joyal_RedDevil, Nov 18, 2022.

  1. Joyal_RedDevil


    Feb 16, 2022
    We recently updated our project from unity verison 2021.3.3f1 to 2021.3.13f1 but our older scenes when checking in the profiler are showing 0 draw calls and 0 set pass calls , it sometimes gives a spike for render and shoes the correct data . if we create a new scene in unity it is showing the render data on the profiler correctly . Can someone have any idea why this issue is happening and how to fix this . our game is for the mobile platforms so optimizing this data is really crucial for our development

    Attached Files:

  2. alexeyzakharov


    Unity Technologies

    Jul 2, 2014
    Hi, what does Stats overlay show to you?
    I can see that some stats (memory, buffers, etc) are non zero - could it be that the frame was not rendered?
    If not - more likely it is the stats synchronization bug.