Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Bug Profiler showing 0 draw calls and 0 set pass calls for older version of unity scene

Discussion in 'Editor & General Support' started by Joyal_RedDevil, Nov 18, 2022.

  1. Joyal_RedDevil

    Joyal_RedDevil

    Joined:
    Feb 16, 2022
    Posts:
    3
    We recently updated our project from unity verison 2021.3.3f1 to 2021.3.13f1 but our older scenes when checking in the profiler are showing 0 draw calls and 0 set pass calls , it sometimes gives a spike for render and shoes the correct data . if we create a new scene in unity it is showing the render data on the profiler correctly . Can someone have any idea why this issue is happening and how to fix this . our game is for the mobile platforms so optimizing this data is really crucial for our development
     

    Attached Files:

  2. alexeyzakharov

    alexeyzakharov

    Unity Technologies

    Joined:
    Jul 2, 2014
    Posts:
    477
    Hi, what does Stats overlay show to you?
    I can see that some stats (memory, buffers, etc) are non zero - could it be that the frame was not rendered?
    If not - more likely it is the stats synchronization bug.