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Help Wanted Profiler : HierarchyProperty.Next() takes over 13 seconds...

Discussion in 'Editor & General Support' started by Yerkisk, Sep 14, 2020.

  1. Yerkisk


    Jul 28, 2015
    Hi, I'm not sure if anyone can figure this one out, but when I create, duplicate, delete any asset, the editor freezes for over 15 seconds. After profiling, here's the result :

    The HierarchyProperty.Next() takes over 11 seconds! I've tried recreating the project package by package, but the slowdown seems to happen incrementally, so no specific package that I could rule out as being the culprit. This happens on all CRUD operations on any type of assets.

    Any idea on what I should do to figure out what's going on?

    Unity 2019.3.10f1, Windows 10 with an i7 processor, 20GB of ram and installed on a SSD.