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Process command '../il2cpp.exe' finished with non-zero exit value 126

Discussion in 'Android' started by andreyib, Sep 23, 2020.

  1. andreyib

    andreyib

    Joined:
    Jul 3, 2020
    Posts:
    10
    1) I exported the project for Android build on Windows 10 using Unity 2020.2b2.
    2) I passed the build to the Android developer to in the Android project as a library.
    3) When the developer tries to build the project on Mac it shows error:
    Code (CSharp):
    1. Process command '../UnityProject/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/build/deploy/net471/il2cpp.exe' finished with non-zero exit value 126
    What is wrong with the error? Why it refers to "exe" file on Mac?
    Any advice?
     
  2. andreyib

    andreyib

    Joined:
    Jul 3, 2020
    Posts:
    10
    Ok, It seems like the way of things with Unity, but still would be desirable to have an easier workflow when generating Library for your team members. It seems, iOS Library generation workflow is much easier and does not require lots of tweaks.
     
  3. Epic_Baguette

    Epic_Baguette

    Joined:
    May 31, 2017
    Posts:
    3
    Did you manage to find a workaround? other than having your android devlopper to install Unity on his side?
     
  4. tigerss

    tigerss

    Joined:
    Oct 11, 2015
    Posts:
    20
    Maybe the project should be exported from a Mac