Search Unity

  1. Get all the Unite Berlin 2018 news on the blog.
    Dismiss Notice
  2. Unity 2018.2 has arrived! Read about it here.
    Dismiss Notice
  3. Improve your Unity skills with a certified instructor in a private, interactive classroom. Learn more.
    Dismiss Notice
  4. ARCore is out of developer preview! Read about it here.
    Dismiss Notice
  5. Magic Leap’s Lumin SDK Technical Preview for Unity lets you get started creating content for Magic Leap One™. Find more information on our blog!
    Dismiss Notice
  6. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Procedural Terrain Generation With Noise

Discussion in 'Extensions & OnGUI' started by Zodiaq, Jul 10, 2018.

  1. Zodiaq

    Zodiaq

    Joined:
    Jun 11, 2017
    Posts:
    3
    Hello, new here.
    Just made small editor extension that helps you generate a terrain using 7 different famous noises. it has some editable values for tweaking & smoothing noise result.
    The noises used for generating are from libnoise.unity. a simple yet powerful library that helps a lot and made working with noises easy.
    The 7 noises Available are:
    Billow
    Checker
    Cylinders
    Perlin
    Ridged Multifractal
    Spheres
    Voronoi
    Download:
    Link: https://github.com/ammarmed/Terrainoise
    PS: if i did broke any rule please be easy on me and tell me what i did wrong. Thanks :p
    ScreenShots:



     
    BinaryCats likes this.
  2. Zodiaq

    Zodiaq

    Joined:
    Jun 11, 2017
    Posts:
    3
    Added Island-type terrain with few tweaking parameters. o_O
     

    Attached Files: