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Procedural Motion

Discussion in 'Animation Previews' started by pbritton, Nov 10, 2019.

  1. pbritton

    pbritton

    Joined:
    Nov 14, 2016
    Posts:
    160
    I am working on a procedural animation system using the Animation Rigging system. Its going to take a while and I only started today but the progress is positive. So far I have a basic walk with hip movement and foot rotation. The code is confusing and messy but, I am planning to clean it up so that it can be as modular and flexible as possible. The hope is to use it in the game that I working on for general non root motion.
     
  2. JohnHudeski

    JohnHudeski

    Joined:
    Nov 18, 2017
    Posts:
    126
    I was going to attempt this. are your footfalls procedural?
    you need to lead with the hips too
     
  3. ravi-yadav56436

    ravi-yadav56436

    Joined:
    Apr 14, 2014
    Posts:
    1
    I'm looking for procedural climbing with animation rigging, any help?
     
  4. ProceduralCatMaker

    ProceduralCatMaker

    Joined:
    Mar 9, 2020
    Posts:
    108
    I am also working with animation Rigging for procedural walking of a cat. Wondering if you solved also foot placement on irregular terrain with it.
    Please let me know something about your experience with AR.
    thanks

    sergio from italy
     
  5. sinjinn

    sinjinn

    Joined:
    Mar 31, 2019
    Posts:
    149
    Any improvements on this?