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ProBuilder Probuilderize Preserve Faces

Discussion in 'World Building' started by MrG, Jun 21, 2018.

  1. MrG

    MrG

    Joined:
    Oct 6, 2012
    Posts:
    265
    Where is this setting? When I click the button, all the faces become triangles that I'll have to merge to faces by hand? Is there another tool I'm not seeing to simplify all aligned triangles to faces?

    upload_2018-6-21_12-50-8.png
     
  2. yahodahan

    yahodahan

    Unity Technologies

    Joined:
    Apr 26, 2009
    Posts:
    1,377
    Hi! Sorry, my bad- that tooltip needs to be updated. "Preserve Faces" is gone, but "Import Quads" replaces it.
     
  3. MrG

    MrG

    Joined:
    Oct 6, 2012
    Posts:
    265
    I'm trying to work with regular Dodecahedrons such that I can extrude a face and then attach another Dodecahedron and have it snap onto the end of the extrusion with the proper rotation and remove the faces at the joint. I'd also need to snap two Dodecahedrons together, or rather spawn a 2nd properly aligned Dodecahedron from a selected face of an existing one.

    Can you please give me some direction on how I can do that efficiently?

    Thanks!
     
  4. MrG

    MrG

    Joined:
    Oct 6, 2012
    Posts:
    265
  5. Gua

    Gua

    Joined:
    Oct 29, 2012
    Posts:
    280
    Damn. It was super useful. Import Quads doesn't yield same results.