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Bug ProBuilderize changes lighting?

Discussion in 'World Building' started by JustinAHS, Mar 14, 2022.

  1. JustinAHS

    JustinAHS

    Joined:
    Feb 18, 2013
    Posts:
    33
    Unity 2020.3.28f1. ProBuilder 5.0.4.
    When I ProBuilderize a mesh, it changes the way lighting affects the mesh.
    As far as I can see, the mesh renderers are the same and the materials are the same.

    It doesn't matter which ProBuilderize settings I enable, disable, or tweak.

    Any workaround?

    upload_2022-3-13_23-31-27.png

    upload_2022-3-13_23-31-44.png

    [EDIT]
    My workaround was to just edit the mesh in Blender instead.
     
    Last edited: Mar 14, 2022