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ProBuilder Very Slow

Discussion in 'World Building' started by RoughSpaghetti3211, Jan 4, 2020.

  1. RoughSpaghetti3211

    RoughSpaghetti3211

    Joined:
    Aug 11, 2015
    Posts:
    1,705
    Is ProBuilder only meant for very basic shape? When I add a sphere it bring the Unity editor to its knees. Image of sphere attached below , seems like this should be ok ?

    Screen Shot 2020-01-04 at 1.57.13 AM.png
     
    Peter77 likes this.
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Yup, for various reasons, high-poly meshes will get laggy. Now that we are part of Unity, we're working on low-level solutions to fix this, for both ProBuilder and all the other mesh editing devs/tools :)
     
  3. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,769
    Would it be safe to assume, if I say, it will be using DOTS?
     
  4. RoughSpaghetti3211

    RoughSpaghetti3211

    Joined:
    Aug 11, 2015
    Posts:
    1,705
    Ok got it , will point out that that the UV editor window is particularly slow.
    Thanks for the reply looking forward to waht you guys come up with