Hi, I'm an avid user of ProBuilder (4.2.3). I noticed there was a new version for ProBuilder and wanted to try it out. I'm currently using Unity 2018 and in this version of Unity there will be a compile error: This derives from: https://github.com/Unity-Technologi.../blob/master/Editor/EditorCore/ShapeEditor.cs where System.Reflection is used twice for older versions, because line 3 is: Code (CSharp): using System.Reflection; And line 11 is: Code (CSharp): #if !UNITY_2019_3_OR_NEWER using System.Reflection; #endif So sure enough the error makes sense. Of course I can update Unity to 2019, but that won't fix the core problem. Can this be fixed so that I can enjoy the great amount of bug fixes in the new ProBuilder version? I'm sorry if this isn't the best place to put it, I would love to hear if I should be handling this in a different manner. Thank you!